See the Making Friends page for an explanation of the two friend menus: Sky Children of the Light (0.4.10 Beta) Tutorial - Control Schemes and Flight Modes Friend Menu This gives you the ability to take single, controlled steps, or to turn around in place. Activate it by pressing and holding on your avatar, and then dragging in the desired direction. Hula Hoop is used on the ground to make small steps or movements. In Open Wing mode it will simply guide your direction. In Closed Wing flight mode it will give you the ability to gracefully move and land your avatar where you want to. On the ground it allows you to walk or run in any direction. It is used in both flight and ground movement. The D-Pad is activated by pressing and holding anywhere on the screen (or the "movement" side of your screen, in two-handed mode) away from your avatar. You can also read TGC's Notes regarding flying controls. In two-handed mode it will appear above the jump button.įlying in Open Wing Mode (tap the icon to change to Closed Wing) In one-handed mode it will appear on whatever side you pressed to rise into the air. The Wing Mode icon appears on the screen once you are in the air. This flight mode can only be activated while above solid ground. If you lift your finger from the screen while in this mode, your character will stop or slow forward momentum, giving you the ability to land in a precise spot. It is very similar to ground control with the D-Pad basically dragging your character through the air. Open Wing Mode is automatically activated when you are flying over clouds, with Light Creatures such as Birds and Mantas, or during a very rapid takeoff. In Open Wing mode, "contrails" can be seen coming from your hands.Ĭlosed Wing mode gives you more landing and movement control when you are working in a smaller space or are trying to land in a particular spot. See Advanced Flying for more information on flight. It is also possible to perform sharper turns midair through very rapid flicks in either direction.
You can also find and use air streams, or Light Creatures, to help you get to places that are hard to reach. Pressing and holding on the screen uses your Cape Energy to boost your speed and/or increase your altitude. In this mode you can dive, rise, and turn at will. Open Wing mode gives you more flight control in the air when you're covering large distances or maneuvering to chase light fragments in a Quest. When the global launch occurred, TGC settled on a control system that includes a button that gives you options for control: open wing and closed wing.
This simply flips the above so that movement is on the left, and camera is on the rightįlight controls were an ongoing experiment throughout the beta period.Flip Sides (Two Handed, but reversing the sides).
Jumping is done by pressing the right side button, hold down to use Cape Energy and rise.The left side of the screen is used to move your character.The right side of the screen is used to move the camera.This mode allows you to use your device in a controller-esque way.Jumping is done by flicking in the direction you wish to go in.Camera is moved by dragging two fingers on the screen.You can do all flight, movement, and camera control with one hand.There are two main options for control modes in the Gear Menu, and three minor ways to adjust them: